Ajax Experience 2008 - Intro to Ajax with Ben Galbraith & Dion Almaer
This tutorial provides a proper introduction to Ajax and Ajax fundamentals - perfect for those who are new to Ajax or would like to brush up on their skills. Ajaxian.com cofounders,Ben and Dion, demonstrate basic Ajax techniques through live coding, and demonstrate and deconstruct more advanced examples of Ajax, including a discussion of how Ajax can improve any type of Web application. Ben and Dion also discuss how to avoid turning an Ajax application into an unmaintainable pile of hacked-up JavaScript, with a focus on debugging techniques.
Cheers,
ted ![]()
FlashCamp SF 2008 - Enhanced Drawing API in Flash Player 10 with Trevor McCauley
Discover the possibilities of the new drawing APIs added in Flash Player 10. Learn how to make use of the new vector type to streamline path data, utilize new triangle APIs for creating 3D graphics, and how you can store drawing commands and data inside reusable data objects.
Cheers,
ted ![]()
FlashCamp SF 2008 - Stock Tricks & Hug John McCain today with Jeffery Bennett
Actually ‘listen’ as the stock market fluctuates and experience a hug with John McCain!
Cheers,
ted ![]()
FlashCamp SF 2008 - Race to the Bottom with Garnet Chaney
Inspired by this weeks stock market drops, and the “taking 3-d objects and putting them in 3-d space”, this game challenges you to get to click to the bottom with as few clicks as possible, and as fast as possible. Click wrong, and you go back to the start! Later game levels introduce a bigger stack, and various motions of the objects to confuse you. Can you click your way to the bottom!
Cheers,
ted ![]()
AS3 Cloud APIs - Nonoba Payment API
This morning Nonoba Payment showed up in the listing of API’s to approve. The API is a payment service that you can integrate directly into your Flash/Flex based game. The Nonoba Payment API provides a user account service that provides payment properties and a user data storage including achievements and a scoring methods. The service pays the game developer 70% of the money transacted for the game and gives the developer direct access to services for integration.
It is really nice to see an API like this exists to make game/app payment easier for developers.
If you know of other great AS3 Cloud/Service APIs, please submit them here!
Cheers,
Ted ![]()
FlexCamp @ MAX Europe - Milan Italy
We are adding a free FlexCamp to the MAX Europe schedule. This free event will be hosted by Giorgio Natili and the Adobe User Groups in the northern Italy. Special thanks to Giorgio and his team for making this happen.
See you at MAX Europe in Milano Italy!
Cheers,
Ted ![]()
Using graphical and text primitives in Flex Gumbo
The following example shows you how to draw an ellipse in a Flex Gumbo application using the new Ellipse graphic primitive in FXG.
Full code after the jump.
Determining the size of your Flex application
The following example shows how you can determine the total bytes of your Flex application by accessing the loaderInfo.bytesTotal property.
Full code after the jump.
Determining your Flex SDK version number
The following example shows how you can determine your Flex SDK version within a Flex application by using the internal mx_internal::VERSION property.
You can also find the version number by doing one of the following:
(a) Viewing the flex-sdk-description.xml file in your Flex SDK’s root directory:
<?xml version=”1.0″?>
<flex-sdk-description>
<name>Flex 4.0</name>
<version>4.0.0</version>
[...]
FlashCamp SF 2008 - Everything except the kitchen sink.. dancing yeti
A dancing yeti with inverse kinematic animation, and hopefully dynamic inverse kinematics controlled via webcam. Also, dynamic sound generation with creepy circus “music” and some pixel blender stuff. The Kitchen Sink team consisted of: Dennis Ramsey, Don-Duong Quach, James Young, Kenneth Arehart, Margarita Tijerino & Pedro Chavez. The team was formed on the day of FlashCamp!
Cheers,
ted ![]()



















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